On the off chance that you are an enthusiast of Real-Time Strategy games, and a Star Wars buff, at that point Star Wars: Empire at War is the game for you. Made by LucasArts and Petroglyph, Star Wars: Empire at War (further shortened as SW:EAW) permits players to battle on the ground and in the space above more than forty planets in the Star Wars universe. While the primary spotlight is on strategic control, players additionally get a terrific review of the universe from which you can control and buy new units and structures. By and large, SW:EAW is the best RTS of its sort.
The game spotlights on clashes between the Empire and Rebel powers not long before the fourth film. Each side has its own units, albeit both have similar sorts for the most part. The two sides additionally have a battle, which gives the player missions complete, despite the fact that you can control what units to buy and where to assault. SW:EAW’s other fundamental component is Galactic Conquest, an open crusade where the player chooses which situation (which sets the quantity of planets), beginning cash (called credits), and innovation level. Tech levels are likewise significant, opening new units and building types. At long last, SW:EAW is adjusted by a moment activity mode, additionally accessible on multiplayer.
The best activity and amusing to be had is in the space fights. Everything a Star Wars fan could seek after and more can be found in these epic fights. Each boat present in the motion pictures is available, from little warriors like Tie’s and X-Wings to capital boats, similar to Imperial Star Destroyers and Mon Calamari Cruisers, the Rebellion proportionate. In any event one side for the most part has a space station, from which redesigns and units and be bought (units just in Instant Action), and the Empire can develop the Death Star in Galactic Conquests. Bigger ships and stations have hardpoints which can be explicitly assaulted, so players can bring down the most significant frameworks first. Visuals and sound are sublime and sound “reasonable” to Star Wars.
Ground fights likewise include a significant number of similar characteristics, yet appear to be substantially more compelled. There is as yet an incredible assortment of units, yet the maps appear to be excessively little. While space fights permit bunches of development, ground fights can be delayed as units navigate the battleground. The assailant must catch fortification focuses to get more units, and focuses around the war zone can be caught and incorporated with various turrets or bolster structures. The AI won’t win any honors either, predominantly simply coming directly at you, yet the visuals are as yet incredible.
An extension pack, Forces of Corruption, has been discharged since SW:EAW’s dispatch, which includes another group with every new unit and structures and more planets. I would prescribe getting the double pack of the two games, since the development is incredible. I have additionally scarcely addressed the galactic outline some portion of the crusades. This game is an extraordinary expansion to the RTS type and brings Star Wars into it positively. With an extraordinary assortment and practically boundless replayability, Star Wars and RTS fans the same should get this phenomenal title.